Meanwhile, continue adding turrets to your Mass Extractor camp to the north, else it and the land units lingering there will eventually be obliterated. While that's being constructed, queue up add-on defenses for your Land Factory, and put up another Research Facility.
#SUPREME COMMANDER 2 PC RESOURCE GLITCH GENERATOR#
If you didn't do so earlier, and don't need another Energy Generator just yet, build your Air Factory now. Afterward, resume putting up anti-air and anti-land turrets. Lastly, put up your first new Mass Extractor, and then, construct the second. Following that, have your Engineers construct a couple of anti-air turrets. When your entourage reaches the next two hexagonal points, build a Shield Generator there immediately. Don't spend any more Research Points yet. Regardless, use some of your Research Points to unlock the Shield Generator under Structure. If you're worried about them, you can build an Air Factory and send accompaniment, but that will soak up quite some time. You want all of those land units to reach the next duo of Mass nodes successfully. This can be a suicide mission, but hopefully, it won't be. Wait until they've reached their target-your base of operations, most likely-before you start sending the majority of your anti-air land units and two Engineers northward. If a group of them are on their way, hold out. They can be identified by their movement speed, which is greater than that of land units. You're looking for an obviously airborne enemy force that's approaching you. Beforehand, you'll want to increase your resource flow.
#SUPREME COMMANDER 2 PC RESOURCE GLITCH FULL#
It's jam packed full of land-based units, and you can successfully combat those with a formidable air and land force.
You're advised to attack the camp to the northeast. Have one permanently patrolling the turrets you just built for repairs and replacements. With your sorely limited resources, this will take a while, so if you would like to speed up the process, build some extra Engineers first. Along with your dual Mass Extractors, you'll want to put up a couple Energy Generators, and a Research Facility. This will keep foes out while you construct what you need. Six of each should more than do the trick. Start building many anti-air and anti-tank turrets near the bridge.